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Frozen Bell

Started by tabitha at 02-02-2006 7:19 PM. Topic has 4 replies.

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   02-02-2006, 7:19 PM
tabitha is not online. Last active: 1/5/2008 9:16:03 AM tabitha



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Joined on 01-22-2006
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Mare 3 gameplay style
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Kraken your score seems to be WAY better than mine on this level, I dont ususally bother with the stunt ribbon on this one. Are you using the ribbon or playing for links?

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   02-02-2006, 7:36 PM
Kraken is not online. Last active: 7/17/2007 3:55:57 PM Kraken

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Joined on 01-30-2006
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Re: Mare 3 gameplay style
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Let's see...Mare 3... I dont seem to recall a stunt ribbon. <_< Maybe I'm slow. But what I do is use those snow boulders to my advantage. You know when you ascend and there are breakable snowballs holding stars in 'em? On lap 1, you can either ignore them or do a combination of a drill attack/paraloop to as many as you can get, and tring to get the 10 link ball right after. From there, you wont have quite enough chips to get the ideya: if you descend down, you can see a cage full of chips. Break it and ricochet off the floor in order to go through the spike ring, circle back, and paraloop the chips in the circle of snowballs. Get the ideya and finish the lap normally. Now, you know that one loop of rings with the two stars and the two chips? Paraloop that, reveal the superloop, and then go straight for the snowballs. Paraloop as many as you can: no need to drill attack. The paraloop will get all the stars inside the snowballs, usually for a 40-so link. So, ignore the emblem the first lap.

Now...am I slow and describing the wrong Mare? Or am I missing a stunt ribbon altogether? o_O


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   02-02-2006, 7:55 PM
tabitha is not online. Last active: 1/5/2008 9:16:03 AM tabitha



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Re: Mare 3 gameplay style
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Uh nope the slow person would be me, the other dreams have the stunt ring on mare 3 but FB is on mare 1.

That is a pretty similar strat to mine again, how many laps are you managing to get? I am almost convinced it is possible to infinite loop this level. I have linked every individual part of it, just not the whole thing. The hardest part is linking through the snowballs on the way up the hill.


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   02-02-2006, 8:00 PM
Kraken is not online. Last active: 7/17/2007 3:55:57 PM Kraken

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Re: Mare 3 gameplay style
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Hm, never really counted the laps. I'm not sure if it's possible to infinitely loop the level...it *may* be if you can paraloop the chips/stars from the previous ring loop, fly low towards the trees and gather the chips from there...but do they home into you, I wonder? Hm...let's look into possibilities. And the ribbon is on Mare 2. =p

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   02-03-2006, 9:57 AM
tabitha is not online. Last active: 1/5/2008 9:16:03 AM tabitha



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Re: Mare 3 gameplay style
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Well, im currently working on how to get all through the bars without dropping the link so I can burst the 35 link ball. Its a really tricky mare. Assuming I we can do that, the only place the link will break is from the dash ball to the yellow double rings I think.

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