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Soft Museum
Started by gsk at 06-21-2006 2:13 PM. Topic has 16 replies.
 
 
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06-21-2006, 2:13 PM
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gsk

Joined on 02-08-2006
London
Posts 416
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Well, I've finally made some progress with them - adding about 20k to m2 and m4 scores, though still perfecting it.
Its all about doing 'Small Loops' - the first gets you 10pts, but each one after that adds 10pts, with it appearing to have no upper limit (unlike links that max out after 10 for 100pts each). Highest I've reached is 1120pts PER small loop. All you have to do is bounce of a soft wall, and push away from it everytime you bounce back. I've averaged about 3/4 loops per bounce, with a 'stunt' for hitting the wall as well.
Directional stunts still get you 100pts (x2 in bonus time), though they just seem to mess up your loop timing.
Also of interest (and this may be the score breaking technique that explains the Japanese score of 1 million on SM) I once got stuck on the floating metal platforms in m2 and could do the small loops really fast.
gsk
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06-22-2006, 8:38 AM
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tabitha

Joined on 01-22-2006
Posts 536
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Re: Stunts in Soft Museum
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Thats awesome news, I think we all knew that something was missing on
this level and looks like you might just have cracked it. Do you have
problems with the "Gravity" in the museum, it seemed to pull me back
towards the walls kind of fast and didnt get the chance to do many
stunts.
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06-23-2006, 10:00 AM
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gsk

Joined on 02-08-2006
London
Posts 416
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Re: Stunts in Soft Museum
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Some rules as far as I understand them.
- touch either the
ceiling or floor of the main museum sections (not the 'corridor' parts)
in SM2 and SM4 to go into 'Stunt Mode'
- When in stunt mode,
there is a strong 'gravity' towards the ceiling or floor (depending on
which one you touched to activate stunt mode)
- Also, and most
importantly, like the stunt ribbon in other dreams, points are given
for any stunt you do, but with a different set of rules...
- You'll get 100pts for each directional stunt (Twister, Mixer, Parasol etc), while shape
stunts (in perticular small loops) will get you 10pts times the number of
shape stunts, per stunt you do (ie the 1st = 10pts, 2nd 20pts, the 10th =100pts,
the 100th =1000pts), which means after you've done 100 small loops,
you're racking in 1000pts per small loop
- bouncing off the ceiling or floor, for points purposes, counts as a shape stunt
- this shape stunt multipler doesnt seem to have an upper limit (highest I've got is about 1200pts per stunt)
- directional stunts are affected by bonus time (therefore worth 200pts each), while shape stunts aren't
-
Dashing at any point, or pushing towards the ceiling or floor when you
touch them will 'reset' the stunt mode (Nights will expand into a
ballon when this happens), which resets the shape stunt multiplier
(starting you back at 10 pts per shape stunt)
- pushing AWAY
from the ceiling/floor (ie down or up respectively), will keep you in
stunt mode but not reset the shape stunt multiplier - Pressing L and R, unlike the stunt ribbon, will not reset stunt mode.
-
there's an odd links system, where stunts as well as items and rings
count towards it, but it has no effect on the shape stunts multiplier.
If anyone else finds out anything, or discovers the rules above are wrong, let us know.
gsk
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06-23-2006, 6:45 PM
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tabitha

Joined on 01-22-2006
Posts 536
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Re: Stunts in Soft Museum
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Absolutely fantastice work there, I will have a play with this soon.
Are you basically spending all your time in the museum and not
bothering with laps now?
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06-24-2006, 3:49 AM
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gsk

Joined on 02-08-2006
London
Posts 416
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Re: Stunts in Soft Museum
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Yep, SM2 and 4 are just 1 lap deals now. Kind of feels like its a glitch, as it ruins any intelligent strategy for those mares.
My current strat will probably equate to the FB SR I think - 100k+100k+100k+50k
The million score - I'm 99% sure its some glitch where Nights gets stuck somewhere and you can do loads of small loops. Its just about finding where now.
gsk
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08-22-2006, 12:33 AM
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gsk

Joined on 02-08-2006
London
Posts 416
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Re: Stunts in Soft Museum
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Ben, any ideas about how to max the stunts? The japanese score is over a million, so we're missing something.
gsk
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08-22-2006, 4:43 PM
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blackrabite

Joined on 07-29-2006
Colorado
Posts 139
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Re: Stunts in Soft Museum
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Man, I wish I could tell you something you didn't know already. Like I said in my score thread, it's possible to squeeze in 5 stunts per bounce, but it's just a rhythym you have to get for yourself. I forget it, find it again, and then lose it, so it takes some practice. I'd like to study the effect of the Link system when in that particular Stunt mode... perhaps those items laid around everywhere are there for a reason. Also, what's your experience with getting stuck in those metal platforms to execute hyper-fast small loops? I haven't been able to pull this off yet, and, from what you described, they would seem to be the key to success. Anyway, I'm all moved in to my dorm room here at Boulder now, so I should be able to experiment with some more NiGHTS soon. My Saturn was not forgotten!
~blackrabite
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08-24-2006, 12:34 AM
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gsk

Joined on 02-08-2006
London
Posts 416
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Re: Stunts in Soft Museum
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I've only ever done it once, in m2, on the lower floating metal
platforms - ironically, the time that I realised about the stunt mode
thing.I reckon experimenting around there. Try bouncing from the roof
down and just touching the platform while spinning, or from the floor
and just land on it or something. Might have somthing to do with the
space between the two platforms side by side - maybe the crack gets
Nights stuck there.
I dont have a massive amount of free time at the moment - so you'r
going pretty much unchallenged lol, but it would be brilliant to break
more of the Japanese records - your MF is basically there, though be
difficult to max out a single run.
gsk
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08-24-2006, 7:38 AM
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blackrabite

Joined on 07-29-2006
Colorado
Posts 139
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Re: Stunts in Soft Museum
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Sounds good to me. My progress has been put to a halt as well, for I've just moved to college and orientation plus head-starts on my books have been keeping me busy. I'd love to see you get back into the swing of things sometime soon, however. I'm sure you could work wonders with the Mystic Forest strats I've been using, and maximising a run solely depends on a good Mare 3. The rest is just concentration, grabbing each link every time. If any of the other Mares are going to fluctuate, it's Mare 1 and even then it's in the beginning of a run. Resets are no biggie, ne?
Well, I'll start fooling around with Soft Museum some more, as soon as I teach NiGHTS to quit hugging the floor like an imbecile during Stunt Mode!
~blackrabite
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08-24-2006, 8:37 AM
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gsk

Joined on 02-08-2006
London
Posts 416
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Re: Stunts in Soft Museum
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Just out of interest Ben, what have you got the points per stunt up to in stunt mode? My best was about 1200pts in m2.
Gotta find the time to play more :(
gsk
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08-24-2006, 10:03 AM
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blackrabite

Joined on 07-29-2006
Colorado
Posts 139
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Re: Stunts in Soft Museum
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Still retaining the ability to complete the lap, I believe I have gotten up to the 1400's, though I'm positive I've been above 1300. Doing 5 stunts per bounce really places your score on the line, since it makes it so easy to mess up. However, the points it yields in the end are remarkable. I still average 4 per bounce, with sporadic 3's and 5's. This is on Mare 2, of course. I usually start leaving the museum area with about 8 seconds left, though I have to omit the hidden dash upgrade on the way to the Palace in most cases.
Mare 4 I can get into the 1100's to 1200's on a very good run, though it also depends on if I have a lot of dash left or not. I try to open the Capture with a bonus score of about 9000, and I usually leave the museum with about 14 seconds left on the clock. It's too bad it's such a long trip to the Palace...
~blackrabite
edit: misquoted the approximate Mare 4 bonus score for opening the Capture
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08-25-2006, 3:45 AM
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gsk

Joined on 02-08-2006
London
Posts 416
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Re: Stunts in Soft Museum
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Well I think 5 loops per bounce is going to be the max using our
current strat. Have you experimented with shape stunts at all in stunt
mode? They dont get as many pts, but imagine if you could keep the 5
loops per bounce AND other stunts at 100/200 pts each, keeping a 'stunt'
link going?
Other than that, maybe in m4, opening the capture first, then stunt
mode in the first section of the museum? Dunno, might play around with
the run a bit.
If nothing else works, its all about the platform glitch I suppose.
gsk
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08-25-2006, 7:16 AM
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blackrabite

Joined on 07-29-2006
Colorado
Posts 139
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Re: Stunts in Soft Museum
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Oh, you're right! Why have I been opening the capture first during Mare 4? It doesn't have any effect on the small loops' stunt points! I feel like a moron. Anyway, thanks for highlighting that... I'm going to go improve my scores now.
~blackrabite
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07-21-2007, 10:43 AM
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grolt

Joined on 07-20-2007
Canada
Posts 12
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Re: Stunts in Soft Museum
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Is there something else I am missing on M2 and M4? Even with consistently getting very long links throughout M2, I can never seem to really stretch it outside of the 40k range. M4 is a write-off for me too, there is that huge dead space after the bouncy part and before the Idyea. There must be some alternate path or way to collect points, how do you do it, gsk? I'm not ready to try the stunts yet, but I know I'm missing a lot more if you are getting scores triple of what I am!
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07-21-2007, 2:10 PM
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gsk

Joined on 02-08-2006
London
Posts 416
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Re: Stunts in Soft Museum
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I dont think you can get much more than 50k without stunts I'm afraid. I remember back in the day, getting over 500k SMT was difficult, but once you get a grip on SM stunts, you'll breeze past that. Check out my other posts in this thread - we're still missing something, going by the JPN scores
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Scoreattack.net » Score Attack - ... » Soft Museum » Re: Stunts in Soft Museum
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